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Pencil animation tutorial
Pencil animation tutorial











pencil animation tutorial

The disadvantages are that drawing thickness and color aren't saved. This will make end of the strokes not to be connected and will preserve their overall shape.Īfter converting second sketch select both of them, create Basis shape key for it and choose Join as Shapes from dropdown menu in Shape Keys panel. In the options of the last operator uncheck Link Strokes. In the Toolshelf choose Grease Pencil > Convert. Place selection on the first keyframe in Dope Sheet (if sketches are stored as keyframes in Dope Sheet) or choose desired Grease Pencil layer (if sketches are stored on different GP layers).There can be either 1 GP layer contaning both frames or 2 different layers. Also it doesn't provide any flexible way to preserve stroke thickness and color as first way does. However, the objects must have the same vertex count (which can be quite difficult for Grease Pencil conversion). It allows you to morph between two objects simply joining them with using this option. This way is completely based on using Join as Shapes. will be preserved though.Ĭonverting Grease Pencil and animating with Shape Keys All the color information, thickness of the stroke etc. The downside of this method is that you should create each frame by hand. Once there is desired amount of keyframes the animation is ready: It's possible to preview animation at any time by pressing Alt+ A. duplicating sketches from one frame to another - select frame in Dope Sheet and in the window header choose Frame > Duplicate Keyframes copy of the sketch will be created and placed atop of the existing one.proportional editing (simple mode and Connected one for editing only current strokes).

pencil animation tutorial

Enable Editing Strokes button in the 3D View > Toolshelf (lets edit already drawn strokes).Continue creating frames as needed very useful tools for making this easier are: Keep in mind that this is 1 frame of animation, so changes should be tiny. These “channels” are the layers, and the “keyframes” are the frames at which the layer has a sketch defined.Īnd because you have one frame created, go to the next frame and edit sketch as desired.

pencil animation tutorial pencil animation tutorial

The DopeSheet should now display a few “channels” with some “keyframes” on them. Once opened you'll see several (depending on amount of GP layers in your scene) channels with keyframe/-s. Animating sketches which were created using Grease Pencil generally is being done with Dope Sheet Editor by creating / editing sketches for each frame of animation.Īfter first GP pencil layer is drawn, open Dope Sheet Editor and switch it to Grease Pencil mode.













Pencil animation tutorial